Object-Oriented Software Construction (2nd Edition) by Bertrand Meyer

By Bertrand Meyer

Recipient of the 1997 Jolt Award.
The developer of the acclaimed Eiffel programming language comes via with one of many clearest and so much informative books approximately desktops ever devoted to paper. Object-Oriented software program development is the gospel of object-oriented know-how and it merits to be unfold in every single place. Meyer opens with assurance of the want for an object-oriented method of software program improvement, bringing up stronger caliber and improvement velocity as key benefits of the technique. He then explains the entire key standards that outline an item- orientated method of an issue. Meyer will pay cognizance to suggestions, comparable to sessions, items, reminiscence administration, and extra, returning to every one approach and sprucing his readers' wisdom of it as he explains find out how to hire it "well." In a piece on complex subject matters, Meyer explores attention-grabbing and proper themes, equivalent to chronic items saved in a database. He additionally deals a type of "Do and Don't" part during which he enumerates universal blunders and how you can steer clear of them. administration details isn't the most aspect of Object-Oriented software program development, yet you'll locate a few in its pages. Meyer concludes his journey de strength with comparisons of the entire key object-oriented languages, together with Java. He additionally covers the capability of simulating item know-how in non-object-oriented languages, reminiscent of Pascal and Fortran. The better half CD-ROM contains the entire textual content of this e-book in hypertext shape, in addition to a few instruments for designing object-oriented structures. should you software desktops, you have to learn this booklet.

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Many readers will have received the beautiful brochures for a set of conferences — not a single event, but a sequence of sessions in many cities — devoted to the “millennium problem”: how to go about upgrading the myriads of date-sensitive programs whose authors never for a moment thought that a date could exist beyond the twentieth century. The zip code adaptation effort pales in comparison. Jorge Luis Borges would have liked the idea: since presumably few people care about what will happen on 1 January 3000, this must be the tiniest topic to which a conference series, or for that matter a conference, has been or will ever be devoted in the history of humanity: a single decimal digit.

2 • Every entity (that is to say, every name used in the software text to refer to run-time objects) is explicitly declared as being of a certain type, derived from a class. • Every feature call on a certain entity uses a feature from the corresponding class (and the feature is available, in the sense of information hiding, to the caller’s class). • Assignment and argument passing are subject to conformance rules, based on inheritance, which require the source’s type to be compatible with the target’s type.

A good software product is based on a small number of powerful ideas; even if it has many specialized features, they should all be explainable as consequences of these basic concepts. The “grand plan” must be visible, and everything should have its place in it. See Wilfred J. Hansen, “User Engineering Principles for Interactive Systems”, Proceedings of FJCC 39, AFIPS Press, Montvale (NJ), 1971, pp 523-532. 2 A REVIEW OF EX TERN AL FA CTORS The more difficult problem is to avoid being so focused on features as to forget the other qualities.

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